﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AKBGame.Object
{
    public class Song
    {
        public int ID { get; set; }
        public string SongName { get; set; }
        public string RhythmDataMappingName { get; set; }
        public int HighScore { get; set; }
        public int MainColor { get; set; }
        public List<RhythmData> RhythmDataList { get; set; }
        public List<int> ClothBonusIDList { get; set; }

        public string HighScoreUnitM1 { get; set; }
        public string HighScoreUnitM2 { get; set; }
        public string HighScoreUnitM3 { get; set; }
        public string HighScoreUnitM4 { get; set; }
        public string HighScoreUnitM5 { get; set; }

        public string HighScoreUnitCloth1 { get; set; }
        public string HighScoreUnitCloth2 { get; set; }
        public string HighScoreUnitCloth3 { get; set; }
        public string HighScoreUnitCloth4 { get; set; }
        public string HighScoreUnitCloth5 { get; set; }
    }
}
